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-rw-r--r--src/common/settings_setting.h86
1 files changed, 11 insertions, 75 deletions
diff --git a/src/common/settings_setting.h b/src/common/settings_setting.h
index 99a4bad01..1ca3acf18 100644
--- a/src/common/settings_setting.h
+++ b/src/common/settings_setting.h
@@ -1,3 +1,6 @@
+// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
#pragma once
#include <map>
@@ -21,16 +24,6 @@ class Setting : public BasicSetting {
protected:
Setting() = default;
- /**
- * Only sets the setting to the given initializer, leaving the other members to their default
- * initializers.
- *
- * @param global_val Initial value of the setting
- */
- explicit Setting(const Type& val)
- : value{val},
- default_value{}, maximum{}, minimum{}, label{}, category{Category::Miscellaneous}, id{} {}
-
public:
/**
* Sets a default value, label, and setting value.
@@ -43,11 +36,8 @@ public:
explicit Setting(Linkage& linkage, const Type& default_val, const std::string& name,
enum Category category_, bool save_ = true, bool runtime_modifiable_ = false)
requires(!ranged)
- : value{default_val}, default_value{default_val}, label{name}, category{category_},
- id{linkage.count}, save{save_}, runtime_modifiable{runtime_modifiable_} {
- linkage.by_category[category].push_front(this);
- linkage.count++;
- }
+ : BasicSetting(linkage, name, category_, save_, runtime_modifiable_), value{default_val},
+ default_value{default_val} {}
virtual ~Setting() = default;
/**
@@ -64,12 +54,8 @@ public:
const Type& max_val, const std::string& name, enum Category category_,
bool save_ = true, bool runtime_modifiable_ = false)
requires(ranged)
- : value{default_val}, default_value{default_val}, maximum{max_val}, minimum{min_val},
- label{name}, category{category_}, id{linkage.count}, save{save_},
- runtime_modifiable{runtime_modifiable_} {
- linkage.by_category[category].push_front(this);
- linkage.count++;
- }
+ : BasicSetting(linkage, name, category_, save_, runtime_modifiable_), value{default_val},
+ default_value{default_val}, maximum{max_val}, minimum{min_val} {}
/**
* Returns a reference to the setting's value.
@@ -99,41 +85,10 @@ public:
return default_value;
}
- /**
- * Returns the label this setting was created with.
- *
- * @returns A reference to the label
- */
- [[nodiscard]] const std::string& GetLabel() const override {
- return label;
- }
-
- /**
- * Returns the setting's category AKA INI group.
- *
- * @returns The setting's category
- */
- [[nodiscard]] enum Category Category() const override {
- return category;
- }
-
- [[nodiscard]] bool RuntimeModfiable() const override {
- return runtime_modifiable;
- }
-
[[nodiscard]] constexpr bool IsEnum() const override {
return std::is_enum<Type>::value;
}
- /**
- * Returns whether the current setting is Switchable.
- *
- * @returns If the setting is a SwitchableSetting
- */
- [[nodiscard]] virtual constexpr bool Switchable() const override {
- return false;
- }
-
protected:
std::string ToString(const Type& value_) const {
if constexpr (std::is_same<Type, std::string>()) {
@@ -228,16 +183,6 @@ public:
}
/**
- * Returns the save preference of the setting i.e. when saving or reading the setting from a
- * frontend, whether this setting should be skipped.
- *
- * @returns The save preference
- */
- virtual bool Save() const override {
- return save;
- }
-
- /**
* Gives us another way to identify the setting without having to go through a string.
*
* @returns the type_index of the setting's type
@@ -246,10 +191,6 @@ public:
return std::type_index(typeid(Type));
}
- virtual constexpr u32 Id() const override {
- return id;
- }
-
virtual std::string MinVal() const override {
return this->ToString(minimum);
}
@@ -258,15 +199,10 @@ public:
}
protected:
- Type value{}; ///< The setting
- const Type default_value{}; ///< The default value
- const Type maximum{}; ///< Maximum allowed value of the setting
- const Type minimum{}; ///< Minimum allowed value of the setting
- const std::string label{}; ///< The setting's label
- const enum Category category; ///< The setting's category AKA INI group
- const u32 id;
- bool save;
- bool runtime_modifiable;
+ Type value{}; ///< The setting
+ const Type default_value{}; ///< The default value
+ const Type maximum{}; ///< Maximum allowed value of the setting
+ const Type minimum{}; ///< Minimum allowed value of the setting
};
/**